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- // -----------------------------------------
- // SoundScribe (TM) and related software.
- //
- // Copyright (C) 2007-2011 Vannatech
- // http://www.vannatech.com
- // All rights reserved.
- //
- // This source code is subject to the MIT License.
- // http://www.opensource.org/licenses/mit-license.php
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- // -----------------------------------------
- using System;
- using System.Runtime.InteropServices;
- using Vannatech.CoreAudio.Enumerations;
- namespace Vannatech.CoreAudio.Interfaces
- {
- /// <summary>
- /// Enables a client to write output data to a rendering endpoint buffer.
- /// </summary>
- /// <remarks>
- /// MSDN Reference: http://msdn.microsoft.com/en-us/library/dd368242.aspx
- /// </remarks>
- public partial interface IAudioRenderClient
- {
- /// <summary>
- /// Retrieves a pointer to the next available space in the rendering endpoint buffer.
- /// </summary>
- /// <param name="frameCount">The number of audio frames in the data packet that the caller plans to write to the requested space in the buffer.</param>
- /// <param name="dataPointer">Receives the starting address of the buffer area into which the caller will write the data packet.</param>
- /// <returns>An HRESULT code indicating whether the operation succeeded of failed.</returns>
- [PreserveSig]
- int GetBuffer(
- [In] [MarshalAs(UnmanagedType.U4)] UInt32 frameCount,
- [Out] [MarshalAs(UnmanagedType.SysInt)] out IntPtr dataPointer);
- /// <summary>
- /// Releases the buffer space acquired in the previous call to the <see cref="IAudioRenderClient.GetBuffer"/> method.
- /// </summary>
- /// <param name="frameCount">The number of audio frames written by the client to the data packet.</param>
- /// <param name="bufferFlag">The buffer-configuration flags. This should be either zero or <see cref="AUDCLNT_BUFFERFLAGS.AUDCLNT_BUFFERFLAGS_SILENT"/></param>
- /// <returns>An HRESULT code indicating whether the operation succeeded of failed.</returns>
- [PreserveSig]
- int ReleaseBuffer(
- [In] [MarshalAs(UnmanagedType.U4)] UInt32 frameCount,
- [In] [MarshalAs(UnmanagedType.U4)] UInt32 bufferFlag);
- }
- }
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