IAudioCaptureClientTest.cs 3.8 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104
  1. // -----------------------------------------
  2. // SoundScribe (TM) and related software.
  3. //
  4. // Copyright (C) 2007-2011 Vannatech
  5. // http://www.vannatech.com
  6. // All rights reserved.
  7. //
  8. // This source code is subject to the MIT License.
  9. // http://www.opensource.org/licenses/mit-license.php
  10. //
  11. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  12. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  13. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  14. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  15. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  16. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  17. // THE SOFTWARE.
  18. // -----------------------------------------
  19. using System;
  20. using CoreAudioTests.Common;
  21. using Microsoft.VisualStudio.TestTools.UnitTesting;
  22. using Vannatech.CoreAudio.Interfaces;
  23. using Vannatech.CoreAudio.Constants;
  24. using Vannatech.CoreAudio.Enumerations;
  25. namespace CoreAudioTests.Wasapi
  26. {
  27. /// <summary>
  28. /// Tests all methods of the IAudioCaptureClient interface.
  29. /// </summary>
  30. [TestClass]
  31. public class IAudioCaptureClientTest : TestClass<IAudioCaptureClient>
  32. {
  33. /// <summary>
  34. /// Tests that buffers and related data may be received, for each applicable endpoint in the system.
  35. /// </summary>
  36. [TestMethod]
  37. public void IAudioCaptureClient_GetBuffer()
  38. {
  39. ExecuteRunningServiceTest(runningService =>
  40. {
  41. var bufferPtr = IntPtr.Zero;
  42. var frameCount = UInt32.MaxValue;
  43. var devicePosition = UInt64.MaxValue;
  44. var counterPosition = UInt64.MaxValue;
  45. AUDCLNT_BUFFERFLAGS bufferFlags;
  46. var result = runningService.GetBuffer(out bufferPtr, out frameCount, out bufferFlags, out devicePosition, out counterPosition);
  47. AssertCoreAudio.IsHResultOk(result);
  48. Assert.AreNotEqual(IntPtr.Zero, bufferPtr, "The buffer pointer was not received.");
  49. Assert.AreNotEqual(UInt32.MaxValue, frameCount, "The frame count was not received.");
  50. Assert.AreNotEqual(UInt64.MaxValue, devicePosition, "The device position was not received.");
  51. Assert.AreNotEqual(UInt64.MaxValue, counterPosition, "The counter position was not received.");
  52. });
  53. }
  54. /// <summary>
  55. /// Tests that the size of the next packet may be received, for each applicable endpoint in the system.
  56. /// </summary>
  57. [TestMethod]
  58. public void IAudioCaptureClient_GetNextPacketSize()
  59. {
  60. ExecuteRunningServiceTest(runningService =>
  61. {
  62. var nextBufferSize = UInt32.MaxValue;
  63. var bufferPtr = IntPtr.Zero;
  64. var frameCount = UInt32.MaxValue;
  65. var devicePosition = UInt64.MaxValue;
  66. var counterPosition = UInt64.MaxValue;
  67. AUDCLNT_BUFFERFLAGS bufferFlags;
  68. var result = runningService.GetNextPacketSize(out nextBufferSize);
  69. runningService.GetBuffer(out bufferPtr, out frameCount, out bufferFlags, out devicePosition, out counterPosition);
  70. AssertCoreAudio.IsHResultOk(result);
  71. Assert.AreNotEqual(UInt32.MaxValue, nextBufferSize, "The frame count was not received.");
  72. Assert.AreEqual(frameCount, nextBufferSize, "The actual frame count did not equal the promised buffer size.");
  73. });
  74. }
  75. /// <summary>
  76. /// Tests that a buffer may be released, for each applicable endpoint in the system.
  77. /// </summary>
  78. [TestMethod]
  79. public void IAudioCaptureClient_ReleaseBuffer()
  80. {
  81. ExecuteRunningServiceTest(runningService =>
  82. {
  83. var bufferPtr = IntPtr.Zero;
  84. var frameCount = UInt32.MaxValue;
  85. var devicePosition = UInt64.MaxValue;
  86. var counterPosition = UInt64.MaxValue;
  87. AUDCLNT_BUFFERFLAGS bufferFlags;
  88. runningService.GetBuffer(out bufferPtr, out frameCount, out bufferFlags, out devicePosition, out counterPosition);
  89. var result = runningService.ReleaseBuffer(frameCount);
  90. AssertCoreAudio.IsHResultOk(result);
  91. });
  92. }
  93. }
  94. }