IAudioAutoGainControlTest.cs 2.6 KB

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  1. // -----------------------------------------
  2. // SoundScribe (TM) and related software.
  3. //
  4. // Copyright (C) 2007-2011 Vannatech
  5. // http://www.vannatech.com
  6. // All rights reserved.
  7. //
  8. // This source code is subject to the MIT License.
  9. // http://www.opensource.org/licenses/mit-license.php
  10. //
  11. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  12. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  13. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  14. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  15. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  16. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  17. // THE SOFTWARE.
  18. // -----------------------------------------
  19. using System;
  20. using CoreAudioTests.Common;
  21. using Microsoft.VisualStudio.TestTools.UnitTesting;
  22. using Vannatech.CoreAudio.Interfaces;
  23. using Vannatech.CoreAudio.Constants;
  24. using Vannatech.CoreAudio.Externals;
  25. namespace CoreAudioTests.DeviceTopologyApi
  26. {
  27. /// <summary>
  28. /// Tests all methods of the IAudioAutoGainControl interface.
  29. /// </summary>
  30. [TestClass]
  31. public class IAudioAutoGainControlTest : TestClass<IAudioAutoGainControl>
  32. {
  33. /// <summary>
  34. /// Tests that the hardware audio gain control enabled state can be received, for each applicable part in the system.
  35. /// </summary>
  36. [TestMethod]
  37. public void IAudioAutoGainControl_GetEnabled()
  38. {
  39. ExecutePartActivationTest(activation =>
  40. {
  41. bool valOne = true, valTwo = false;
  42. var result = activation.GetEnabled(out valOne);
  43. AssertCoreAudio.IsHResultOk(result);
  44. result = activation.GetEnabled(out valTwo);
  45. AssertCoreAudio.IsHResultOk(result);
  46. Assert.AreEqual(valOne, valTwo, "The enabled state of the audio gain control was not received.");
  47. });
  48. }
  49. /// <summary>
  50. /// Tests that the hardware audio gain control enabled state can be set, for each applicable part in the system.
  51. /// </summary>
  52. [TestMethod]
  53. public void IAudioAutoGainControl_SetEnabled()
  54. {
  55. ExecutePartActivationTest(activation =>
  56. {
  57. Guid context = Guid.NewGuid();
  58. bool enabledState, origState;
  59. activation.GetEnabled(out origState);
  60. // ensure the state can be set to true
  61. var result = activation.SetEnabled(!origState, context);
  62. AssertCoreAudio.IsHResultOk(result);
  63. activation.GetEnabled(out enabledState);
  64. Assert.AreEqual(!origState, enabledState, "The enabled state was not set properly.");
  65. // ensure the state can be set to false
  66. result = activation.SetEnabled(origState, context);
  67. AssertCoreAudio.IsHResultOk(result);
  68. });
  69. }
  70. }
  71. }