PartActivation.cs 1.8 KB

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  1. // -----------------------------------------
  2. // SoundScribe (TM) and related software.
  3. //
  4. // Copyright (C) 2007-2011 Vannatech
  5. // http://www.vannatech.com
  6. // All rights reserved.
  7. //
  8. // This source code is subject to the MIT License.
  9. // http://www.opensource.org/licenses/mit-license.php
  10. //
  11. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  12. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  13. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  14. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  15. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  16. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  17. // THE SOFTWARE.
  18. // -----------------------------------------
  19. using System;
  20. using System.Collections.Generic;
  21. using System.Linq;
  22. using System.Runtime.InteropServices;
  23. using System.Text;
  24. using Microsoft.VisualStudio.TestTools.UnitTesting;
  25. using Vannatech.CoreAudio.Constants;
  26. using Vannatech.CoreAudio.Enumerations;
  27. using Vannatech.CoreAudio.Externals;
  28. using Vannatech.CoreAudio.Interfaces;
  29. namespace CoreAudioTests.Common
  30. {
  31. /// <summary>
  32. /// Used for returning IPart interface along with actived interfaces.
  33. /// </summary>
  34. /// <typeparam name="T">The activated interface type.</typeparam>
  35. public class PartActivation<T> : IDisposable
  36. {
  37. /// <summary>
  38. /// The IPart instance.
  39. /// </summary>
  40. public IPart Part
  41. {
  42. get;
  43. set;
  44. }
  45. /// <summary>
  46. /// The activated interface.
  47. /// </summary>
  48. public T ActiveInterface
  49. {
  50. get;
  51. set;
  52. }
  53. /// <summary>
  54. /// Disposes of the object, releasing all internal COM references.
  55. /// </summary>
  56. public void Dispose()
  57. {
  58. Marshal.FinalReleaseComObject(Part);
  59. Marshal.FinalReleaseComObject(ActiveInterface);
  60. }
  61. }
  62. }