Local $ui = GUICreate('Level', 110, 160, -1, -1, Default, 0x00000008) Local $ProgressBar = GUICtrlCreateProgress(50, 20, 10, 120, 0x04) GUISetState(@SW_SHOW, $ui) ; Local $mciLevel, $lpszReturnString Local $mciInit = DllCall('winmm.dll', 'long', 'mciSendStringA', 'str', 'open Hangszórók (Realtek High Definition Audio) type waveaudio alias mywave', 'str', $lpszReturnString, 'long', 64, 'long', 0) ;Local $mciInit = DllCall('winmm.dll', 'long', 'mciSendStringA', 'str', 'open new type waveaudio alias mywave4 ', 'str', $lpszReturnString, 'long', 64, 'long', 0) Local $mciInit = DllCall('winmm.dll', 'long', 'mciSendStringA', 'str', 'status mywave level', 'str', $lpszReturnString, 'long', 64, 'long', 0) ConsoleWrite($mciInit[0]&@CRLF) ConsoleWrite($mciInit[1]&@CRLF) ConsoleWrite($mciInit[2]&@CRLF) Exit Local $mciInit = DllCall('winmm.dll', 'long', 'mciSendStringA', 'str', 'open new type waveaudio alias mywave', 'str', $lpszReturnString, 'long', 64, 'long', 0) ;DllCall ( "dll", "return type", "function" [, type1, param1 [, type n, param n]] ) If $mciInit[0] <> 0 Then Exit ; Do $mciLevel = DllCall('winmm.dll', 'long', 'mciSendStringA', 'str', 'status mywave level', 'str', $lpszReturnString, 'long', 64, 'long', 0) If $mciLevel[0] <> 0 Then Exit ; If $mciLevel[2] > 60 Then MsgBox(64, 'Levels', 'Peaked > 60') ConsoleWrite($mciLevel[2] & @CRLF) GUICtrlSetData($ProgressBar, $mciLevel[2]); <-- here is the numeric audio level Until GUIGetMsg() = -3 ; GUIDelete($ui) Exit