// ----------------------------------------- // SoundScribe (TM) and related software. // // Copyright (C) 2007-2011 Vannatech // http://www.vannatech.com // All rights reserved. // // This source code is subject to the MIT License. // http://www.opensource.org/licenses/mit-license.php // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // ----------------------------------------- using System; using CoreAudioTests.Common; using Microsoft.VisualStudio.TestTools.UnitTesting; using Vannatech.CoreAudio.Interfaces; using Vannatech.CoreAudio.Constants; using Vannatech.CoreAudio.Structures; namespace CoreAudioTests.EndpointVolumeApi { /// /// Tests all methods of the IAudioEndpointVolume interface. /// [TestClass] public class IAudioEndpointVolumeTest : TestClass { /// /// Tests that the channel count can be received for each available endpoint, and an HRESULT of S_OK is returned. /// [TestMethod] public void IAudioEndpointVolume_GetChannelCount() { ExecuteDeviceActivationTest(activation => { var count = UInt32.MaxValue; var result = activation.GetChannelCount(out count); AssertCoreAudio.IsHResultOk(result); Assert.AreNotEqual(uint.MaxValue, count, "The channel count value was not received."); }); } /// /// Tests that the volume level can be obtained for each available endpoint channel. /// [TestMethod] public void IAudioEndpointVolume_GetChannelVolumeLevel() { var tested = false; ExecuteDeviceActivationTest(activation => { var count = UInt32.MaxValue; activation.GetChannelCount(out count); for (uint i = 0; i < count; i++) { float level = 123.456f; var result = activation.GetChannelVolumeLevel(i, out level); AssertCoreAudio.IsHResultOk(result); Assert.AreNotEqual(123.456f, level, "The level value was not received."); tested = true; } }); if (!tested) Assert.Inconclusive("No channels were available to test against."); } /// /// Tests that the scalar volume level can be obtained for each available endpoint channel. /// [TestMethod] public void IAudioEndpointVolume_GetChannelVolumeLevelScalar() { var tested = false; ExecuteDeviceActivationTest(activation => { var count = UInt32.MaxValue; activation.GetChannelCount(out count); for (uint i = 0; i < count; i++) { float level = 123.456f; var result = activation.GetChannelVolumeLevelScalar(i, out level); AssertCoreAudio.IsHResultOk(result); Assert.AreNotEqual(123.456f, level, "The level value was not received."); tested = true; } }); if (!tested) Assert.Inconclusive("No channels were available to test against."); } /// /// Tests that the master volume level can be obtained for each available endpoint. /// [TestMethod] public void IAudioEndpointVolume_GetMasterVolumeLevel() { ExecuteDeviceActivationTest(activation => { float level = 123.456f; var result = activation.GetMasterVolumeLevel(out level); AssertCoreAudio.IsHResultOk(result); Assert.AreNotEqual(123.456f, level, "The level value was not received."); }); } /// /// Tests that the master scalar volume level can be obtained for each available endpoint. /// [TestMethod] public void IAudioEndpointVolume_GetMasterVolumeLevelScalar() { ExecuteDeviceActivationTest(activation => { float level = 123.456f; var result = activation.GetMasterVolumeLevelScalar(out level); AssertCoreAudio.IsHResultOk(result); Assert.AreNotEqual(123.456f, level, "The level value was not received."); }); } /// /// Tests that the muting state can be received for each available endpoint, with an HRESULT of S_OK returned. /// [TestMethod] public void IAudioEndpointVolume_GetMute() { ExecuteDeviceActivationTest(activation => { bool valOne = true, valTwo = false; var result = activation.GetMute(out valOne); AssertCoreAudio.IsHResultOk(result); result = activation.GetMute(out valTwo); AssertCoreAudio.IsHResultOk(result); Assert.AreEqual(valOne, valTwo, "The mute state was not received."); }); } /// /// Tests that the volume ranges for each available endpoint can be received. /// [TestMethod] public void IAudioEndpointVolume_GetVolumeRange() { ExecuteDeviceActivationTest(activation => { float volumeMin = 123.456f, volumeMax = 123.456f, volumeStep = 123.456f; var result = activation.GetVolumeRange(out volumeMin, out volumeMax, out volumeStep); AssertCoreAudio.IsHResultOk(result); Assert.AreNotEqual(123.456f, volumeMin, "The min volume value was not received."); Assert.AreNotEqual(123.456f, volumeMax, "The max volume value was not received."); Assert.AreNotEqual(123.456f, volumeStep, "The volume step value was not received."); }); } /// /// Tests that the volume step info for each available endpoint can be received. /// [TestMethod] public void IAudioEndpointVolume_GetVolumeStepInfo() { ExecuteDeviceActivationTest(activation => { var step = UInt32.MaxValue; var stepCount = UInt32.MaxValue; var result = activation.GetVolumeStepInfo(out step, out stepCount); AssertCoreAudio.IsHResultOk(result); Assert.AreNotEqual(UInt32.MaxValue, step, "The step value was not received."); Assert.AreNotEqual(UInt32.MaxValue, stepCount, "The step count value was not received."); }); } /// /// Tests that the hardware support flags for each available endpoint can be received, and are within a valid range. /// [TestMethod] public void IAudioEndpointVolume_QueryHardwareSupport() { ExecuteDeviceActivationTest(activation => { var mask = UInt32.MaxValue; var result = activation.QueryHardwareSupport(out mask); AssertCoreAudio.IsHResultOk(result); Assert.IsTrue((mask >= 0) && (mask <= 7), "The hardware mask is not in the valid range."); }); } /// /// /// [TestMethod] public void IAudioEndpointVolume_RegisterControlChangeNotify() { ExecuteDeviceActivationTest(activation => { var client = new AudioEndpointVolumeCallback(); var result = activation.RegisterControlChangeNotify(client); AssertCoreAudio.IsHResultOk(result); }); } /// /// Tests that the volume level can be set for each channel on each available endpoint. /// [TestMethod] public void IAudioEndpointVolume_SetChannelVolumeLevel() { var tested = false; ExecuteDeviceActivationTest(activation => { UInt32 count; activation.GetChannelCount(out count); for (uint i = 0; i < count; i++) { // determine valid range. float volumeMin, volumeMax, volumeStep; activation.GetVolumeRange(out volumeMin, out volumeMax, out volumeStep); // get the original level. float levelOrig, levelNew, levelCheck; activation.GetChannelVolumeLevel(i, out levelOrig); // create a random valid level var rand = new Random(); levelNew = (float)rand.Next((int)volumeMin, (int)volumeMax); // set the new level. Guid context = Guid.NewGuid(); var result = activation.SetChannelVolumeLevel(i, levelNew, context); AssertCoreAudio.IsHResultOk(result); // check that the level was set. activation.GetChannelVolumeLevel(i, out levelCheck); Assert.AreEqual(levelNew, levelCheck, volumeStep, "The new volume level was not set properly."); // reset the level to the original. result = activation.SetChannelVolumeLevel(i, levelOrig, context); AssertCoreAudio.IsHResultOk(result); tested = true; } }); if(!tested) Assert.Inconclusive("No channels were available to test against."); } /// /// Tests that the scalar volume level can be set for each channel on each available endpoint. /// [TestMethod] public void IAudioEndpointVolume_SetChannelVolumeLevelScalar() { var tested = false; ExecuteDeviceActivationTest(activation => { UInt32 count; activation.GetChannelCount(out count); for (uint i = 0; i < count; i++) { // get the original level. float levelOrig, levelNew, levelCheck; activation.GetChannelVolumeLevelScalar(i, out levelOrig); // create a random valid level var rand = new Random(); levelNew = (float)rand.NextDouble(); // set the new level. Guid context = Guid.NewGuid(); var result = activation.SetChannelVolumeLevelScalar(i, levelNew, context); AssertCoreAudio.IsHResultOk(result); // check that the level was set. activation.GetChannelVolumeLevelScalar(i, out levelCheck); Assert.AreEqual(levelNew, levelCheck, 0.001f, "The new volume level was not set properly."); // reset the level to the original. result = activation.SetChannelVolumeLevelScalar(i, levelOrig, context); AssertCoreAudio.IsHResultOk(result); tested = true; } }); if (!tested) Assert.Inconclusive("No channels were available to test against."); } /// /// Tests that the master volume level can be set for each available endpoint. /// [TestMethod] public void IAudioEndpointVolume_SetMasterVolumeLevel() { ExecuteDeviceActivationTest(activation => { // determine valid range. float volumeMin, volumeMax, volumeStep; activation.GetVolumeRange(out volumeMin, out volumeMax, out volumeStep); // get the original level. float levelOrig, levelNew, levelCheck; activation.GetMasterVolumeLevel(out levelOrig); // create a random valid level var rand = new Random(); levelNew = (float)rand.Next((int)volumeMin, (int)volumeMax); // set the new level. Guid context = Guid.NewGuid(); var result = activation.SetMasterVolumeLevel(levelNew, context); AssertCoreAudio.IsHResultOk(result); // check that the level was set. activation.GetMasterVolumeLevel(out levelCheck); Assert.AreEqual(levelNew, levelCheck, volumeStep, "The new volume level was not set properly."); // reset the level to the original. result = activation.SetMasterVolumeLevel(levelOrig, context); }); } /// /// Tests that the master scalar volume level can be set for each available endpoint. /// [TestMethod] public void IAudioEndpointVolume_SetMasterVolumeLevelScalar() { ExecuteDeviceActivationTest(activation => { // get the original level. float levelOrig, levelNew, levelCheck; activation.GetMasterVolumeLevelScalar(out levelOrig); // create a random valid level var rand = new Random(); levelNew = (float)rand.NextDouble(); // set the new level. Guid context = Guid.NewGuid(); var result = activation.SetMasterVolumeLevelScalar(levelNew, context); AssertCoreAudio.IsHResultOk(result); // check that the level was set. activation.GetMasterVolumeLevelScalar(out levelCheck); Assert.AreEqual(levelNew, levelCheck, 0.001f, "The new volume level was not set properly."); // reset the level to the original. result = activation.SetMasterVolumeLevelScalar(levelOrig, context); }); } /// /// Tests that the muting state can be set for each available endpoint. /// [TestMethod] public void IAudioEndpointVolume_SetMute() { ExecuteDeviceActivationTest(activation => { // get the original mute state. bool muteOrig, muteNew, muteCheck; activation.GetMute(out muteOrig); muteNew = !muteOrig; // change it to the opposite. Guid context = Guid.NewGuid(); var result = activation.SetMute(muteNew, context); AssertCoreAudio.IsHResultOk(result); // check that the value changed. activation.GetMute(out muteCheck); Assert.AreEqual(muteNew, muteCheck, "The muting state was not set properly."); // return to original state. result = activation.SetMute(muteOrig, context); AssertCoreAudio.IsHResultOk(result); }); } /// /// /// [TestMethod] public void IAudioEndpointVolume_UnregisterControlChangeNotify() { ExecuteDeviceActivationTest(activation => { var client = new AudioEndpointVolumeCallback(); activation.RegisterControlChangeNotify(client); var result = activation.UnregisterControlChangeNotify(client); AssertCoreAudio.IsHResultOk(result); }); } /// /// Tests that the volume step down decrements the step by one, for each available endpoint. /// [TestMethod] public void IAudioEndpointVolume_VolumeStepDown() { ExecuteDeviceActivationTest(activation => { // get the original value. float levelOrig; activation.GetMasterVolumeLevelScalar(out levelOrig); // set to a volume in the middle. Guid context = Guid.NewGuid(); activation.SetMasterVolumeLevelScalar(0.5f, context); // get the initial step info UInt32 step, stepCount; activation.GetVolumeStepInfo(out step, out stepCount); // determine valid number of steps to take. uint stepsToTake = (uint)Math.Floor(stepCount / 2.0f); while (stepsToTake > 0) { // step down the volume. var result = activation.VolumeStepDown(context); AssertCoreAudio.IsHResultOk(result); // check that the volume step decremented one. var previousStep = step; activation.GetVolumeStepInfo(out step, out stepCount); Assert.AreEqual(previousStep - 1, step, "The volume step did not decrement."); stepsToTake--; } // reset the volume level to original value. activation.SetMasterVolumeLevelScalar(levelOrig, context); }); } /// /// Tests that the volume step up increments the step by one, for each available endpoint. /// [TestMethod] public void IAudioEndpointVolume_VolumeStepUp() { ExecuteDeviceActivationTest(activation => { // get the original value. float levelOrig; activation.GetMasterVolumeLevelScalar(out levelOrig); // set to a volume in the middle. Guid context = Guid.NewGuid(); activation.SetMasterVolumeLevelScalar(0.5f, context); // get the initial step info UInt32 step, stepCount; activation.GetVolumeStepInfo(out step, out stepCount); // determine valid number of steps to take. uint stepsToTake = (uint)Math.Floor(stepCount / 2.0f); while (stepsToTake > 0) { // step up the volume. var result = activation.VolumeStepUp(context); AssertCoreAudio.IsHResultOk(result); // check that the volume step decremented one. uint previousStep = step; activation.GetVolumeStepInfo(out step, out stepCount); Assert.AreEqual(previousStep + 1, step, "The volume step did not increment."); stepsToTake--; } // reset the volume level to original value. activation.SetMasterVolumeLevelScalar(levelOrig, context); }); } } }